it seems that the dll in max 2011 is up to date and works well
serious mental ray bug in maya 2011: ao+colorbleed stop FG bounces
man, i was all excited about this release of maya…but there seem to be so many bugs with the things i was most excited about. sigh
Similar bug in 2009, having any Fluid container visible breaks FG… I wonder if they’re related?
sometimes i really wonder if the MR4Maya team at autodesk really exists?
dagon plz keep us posted about the solution!
i can confirm that the dll from 3ds max 2011 is working just fine, you can download the trial version and take it from there ![]()
Thanks matteo for the confirmation. Good found!
At least we got a workaround for this unacceptable bug.
cheers,
Jason H.
All the app: 3dsmax, Maya, Softimage and Mr Standalone, Share the same Dll, exactly the same!
all are identical!
Edit: If the Architecural.dll work fine in 3dsmax it should work with Maya and other, since it’s the same dll
/rachid
Hi Dagon
if you have mr standalone, you can copy the Ray.exe from standalone to Maya bin folder, than just rename the Raye.exe to Render.exe
/Rachid
Agree with that, I cannot download the whole package in this days, could someone upload just that .dll provided with Max 2011?
Thanks!
P.s : Matteo puoi fare tu l’upload di quella dll? Grazie 
I got it replaced. Up and working now… Is it ok to upload it ? I don’t want any problems with big bad guys haha 
I’m looking for “architecture.dll” from Max 2011 mentalray folder.
I don’t think there will be any problem for you guys if you post that file here because it could be freely dowloaded from the 30days trial.
I just got no time to download the whole package just for that .dll


