separating maya iff in beauty, alpha and depth


#1

hi !

i render out animations with maya iff (16 bit) with alpha and depth enabled.

i see all three channels in fCheck correctly.

is there a way to strip them out in shake from this one file (( without having to render all twice to either get the alpha or depth separate )) ?

i’m currently working on mac osX, but i could also use windows for compositing, in case any plugin is needed.

thanks in advance for any advice !


#2

If I understand you right, just use the reorder node.


#3

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