Semi-Low Poly Sports Car


Here’s a car I just finished for the fun of it. It took about 10 hours total to model and UV texture the model. I used Lightwave 7.0, Photoshop6 and an Intuos2. If anyone wants to see it, I’ll post a 360 degree model spin when it gets done rendering. The first two pictures are LW renderings with radiosity and the third is a compilation of Modelor screen grabs.


I’d have to say that’s a pretty good start, but if you go under “Game Info, Cars” on this page, you will see other car models with about the same poly count…


looks like it would fit good in a raceing game


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