selecting high polygon object without lag?


hey, i have a very high poly object that lags my computer quite a bit, im finished the modeling process and am now positioning the model. Does anyone have any techniques for me to keep it from chugging so hard ? Are there any settings?


try selecting in the outliner instead of the viewport, or make a low-rez standin, or, turn on bounding box for specific objects


You might set interactive shading in the viewport-shading menu as desired.


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