Secret Agent Entry: Stanislaw Marek


#41

tx pierzak,
i saw some cool 30’s style cars too (photos) for inspiration. Designers have realy cool ideas.
I will try to do a bit different but for sure in 30’s style

Johnseventine - tx. This storyboard is rough - first try with all scenes. Im not sure about trailer ending and torture scene ending, i have some new ideas but i have to wait day or two for ‘fresh eye’ look on it. Hope in this week i will have storyboard and animated storyborad with time frames ready.


#42

man, some very cool ideas! Loving the development so far. Are you thinking of shooting some live action or is it all going to be CG?


#43

all cg in 3d. Only way to finish it is to not make too many details wich will not be seen - to not waste time. So i prefere to plan this better then start 3d now. From long time i didnt work in such small resolution(640) so i hope i will make all models very fast ( rednering shouldnt be too long i belive). Riggings, simulations and fx will take lot of time for sure.
After animated storyboard i will do the detailed plan and will stick to it. I know time is running fast but this week i menage for planning only.


#44

one of the last shots, after glows use. Industrial area… huge boom with lot of elements and smoke. Camera rotate around.


#45

Cześć Staszek!

Project looking huge and interesting, I wish you a good luck then and a lot of patience! :thumbsup:

pzdr!


#46

I really like your story Staszek, and those sketches are perfect. I wish you good luck, man!


#47

concpt for torture scene ending. Agent take out small device(magnetic impulse) from under nail. Device can open handcuffs.


#48

trailer last shot storyboard. Camera moves around explosion (slow motion) .Big rounded container fall down in to camra. Fade to black.


#49

Wow! Amazing boards! Kinda makes me wanna go back and redo my animatic! :smiley:


#50

resolving shots from dictator second scene


#51

resolving + extra shots to scene where agent attac vip enemies


#52

resolving + extra shots from scene where agent trying get out from handcuffs


#53

resolving + extra shots from scene where agent prepare super glows (showing device setting to maximum), background - industrial buliding interior)


#54

This is looking fantasitc, if I wasn’t doing my own I would have loved to offer to help you with it. You’ve got some unique concept ideas, soooo much work to do, cloth sim for the glove, building a ton of models… ooh, man, GOOD LUCK. Your work is exciting, I hope you can finish to the degree you wish.


#55

hey destruct007

tx

if i will stick to the plan i should finish it :slight_smile: . Modeling and texturing should go fast in this resolution. but simulations and fx, camera work, not that easy …

For sure i will not make wearing glows showed from beginning. This probably would be the project suicide:) .Simulation like this could be too time wasted in this situation. I guess i will show only stretching using skin or something and moving fingers ect. This shot will be on screen realy short . I should do the animatic soon with time frames and i do the detailed plan for this shot then.


#56

What package are you going to use, maya?


#57

That looks great, can’t wait to see the animatic. Powodzenia.


#58

Maya would be great for this… but i dont have that exeperience in maya… In max im working fast so i will stay with it. In future i wish to learn maya well,its more flexible.

dzieki! przyda sie :slight_smile:


#59

This entry from now on is TEAM ENTRY.

me and
Jim Gaczkowski ,nickname : harmless

so cool!


#60

Looks very promising, a ton of work ahead, I hope you’ll push it to the limit!

destruct007: you even have a proper nickname for this challenge :stuck_out_tongue: