Just starting Out before I get into Mudbox or ZBrush. These are to help me get my characters in order and my composition. Still working on a composition and the whole thing might change. Who knows. Good starts already on evereyones so I might have to up the ante a bit.
Secret Agent Entry: Joe Bigelow
Hi figueroa,you have a nice start too:thumbsup:,im still struggling with my comp,not that easy huh?anyway good luck for you
cheers.
Thanks all,
Good luck to you all. I usually rush a bit too much through the initial comps and I dont quite nail it in the end, Going to work on getting it down at first and maybe it will work better overall. Trying to get the most action in one shot.
Cleaning up the perspective. I think I am done here. Everything seems to be working as a entity. Creating less of a jarring perspective and relaxed it out a bit by pulling the vanishing points further away from each other. Less of a focal aberrration and easier on the eyes I think.
Next steps - 1. Making sure everyone in the scene occupies their own space.
2. Is the scene working on its own. Flip it horizontally and vertically to see if the composition is ok
3. Clean up some of the lines and add more geometry

Heres the perspective rework snapshot before I move on to a more cropped version, Enlarged canvas to about 50" wide, added better vanishingpoints. A necessity to get the perspective down initially, something ive skipped over a lot of times.

Added some more detail and this looks like I might have an idea I can roll with. Im still not sure on the dimensions because I want to add some more clientele in the cafe (ie more spies) So not sure yet on the final proportions. Going to add more details and crop it or add once I get a handle on the page dimensions. Everyone has a great start and there are so many good starts. Keep it up guys.
Heres the main villain roughed out in about an hour. Still some skin tweaks and nips and tucks here and there but going for the overall big fatguy boss. Hes looking a little bit like one of my favorite villains from marvel, Kingpin which isnt a bad thing. Going to make him a bit more on the muscular side.
for the concept pic: it’s just doesnt look good at the cardoor perspective. maybe you can fix it for final.
for the WIP pic: wow, great sculpting! keep it up bro.
anyway, i’m already update my thread.
Sorry for the noob question but did you paint the vanishing points or is there a tool for making them? if you painted them, how? (Again if this is too newbie than I’m sorry).
Thanks for the replies.
Yeah the car door has issues but its just a placeholder for now until i can get a model in there. Going to have a hot spy chick coming out of the passenger side probably.
J-Knight as far as I know no tool to do it easy.
All done by hand but it was pretty easy. Basically create a much wider image than normal. Mine was 8000 wide by about 2000 pixels tall. create a vanishing point on each side and just draw with the line tool from that point in all directions to the middle of the image. Repeat for the other side. Make sure to place all of these lines in a layer group to turn them on and off with just one click.
I tried doing the perspective tool and planes skewed but nothing worked as well as the line tool from two vanishing points.
Best of luck
Cheers
Working on the main good guy. Trying to make him look like an average guy but with a certain amount of charisma for a still shot. Not easy. Thankfully zbrush is very forgiving.

hey. nice looking heads so far, especially boss head, keep them coming, waiting for more of it 
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