Secret Agent Entry: David Schoneveld


#121

Thanks for the feedback guys.

I knew about this and was going to leave it, b/c I didn’t have an HDRI of this shot. Then I realized that I have footage from past the point in the plate. I can use that as reflections of whats bigger than the in frame stuff… if that makes sense. Anyway I’ll use planes with projected plates on them and see if I can get that.

The shadows are off b/c I basically doubled the shadows when I made a beauty w/ shadows and a shadow pass. So that I’ll fix too.

Thanks guys for the comments and feedback it’s helps a lot!

Dave


#122

How is the work going my friend. Can’t wait to see what you came up with.


#123

it’s going as well as can be expected. I’m/we’re getting it done, just trying to get as much quality as I can. It’s a little disappointing when in my dreams its all pro, perfect work, and in reality I don’t have the time to make it so. That said, I’m happy with how good it’s looking, hah. Thanks for the reply!


#124

I donno about the rest of you (competitors) but I can’t even think about updating right now. There’s so much on my plate so many note on so many shots, trying to even get all the shots done… it’s crazy! Sound mixing, music finding, what notes can I address, can I send a file to my friend, has my friend sent me a file back, where is that shot, oh yeah I was going to fix that, Oh no I forgot about that shot!, what about… and on. Not to mention we’re moving and my wife keeps making me stop to do this and that, lord lord lord lord lord! I’m running with my eyes closed at this point hoping to finish with quality :smiley:

lets see, what it all looks like when I come up for air!


#125

Hehe… yeah, that’s how I felt last time we did this. Not quite as crazy yet this time around, mostly just since our project’s a bit smaller scale, and doesn’t involve any maya rendertime.

Good luck!

Mike


#126

Yeah, I’m in the same boat as you. Compromise is the name of the game for me now. Seeing what is needed and what I can do without.


#127

I also had to leave some shots out just to finish other with more quality. Good thing that shots I left out where just to fill in the empty space.
Well… its another day in fornt of the screen :slight_smile:


#128

Will be great for sure!
Deadline close but still is some time,

gl

ah wifes…:slight_smile: they for sure deserve specials thanks :slight_smile: ! !


#129

Software: Maya,Photoshop

I’m supper happy (who wouldn’t be?) Ben kicked ass and just sent me this! Ben is an awesome Texture artist, best I know, so the team is lucky that he took some time to hook us up! I’m probably going to model in a few last refinements and then push it into all the shots I have with it.

From Ben Neall:
Here is what I have right now. There is stuff I would still like to add, but I focused on getting everything a map of some sort.

It might be a tad dirty, and it came out more metallic then I envisioned, but the bling is always pretty (but both can always be dialed down). Tonight im gonna get this all packaged up and you’ll have it to work with tomorrow.


#130

Looks amazing to me!


#131

LOL Hah! yes indeed they do. My wife said, next time you’re going to do a project like this, that takes up so much time, ask her first!
I’m already thinking about my next project :smiley: ah-oh!

I had 2 great days of work, some shots came together easier than I thought. Down to my last shot, then one to FIX, FIX, FIX, lots of absolute fixes, so last shot meaning last shot that hasn’t really been started.

I’ve been lucky I didn’t cut any shots, but I did add a shot. I cut some fx down. Once I had the actual shot, and tried to get the action in the same way as the pre-vis it just didn’t work. so had to rework some.


#132

Nice model… With the model of that quality I would use it in the close up shots.
Looks amazing.


#133

Thanks Dariusz, you’ve been supportive the whole way, appriciate it! Hope yours turns out the way you want.

The last element is rendering on my home computer as I type this. Or it’s done. Either way, from here on out it’s just fixing what can be fixed and improving what can be improved. I’ve already had to let some animation go b/c of all the passes required to fix it, and it’s not that bad. The destruction shot, was kinda lame so far away so I made the ship crashing towards camera. There’s so many things I’d fix but I’m happy with how far it’s come. I honestly don’t know what it all looks like. I comp a shot, ram preview it, and move on. hah. I’ll comp and render everything tongiht and get it in the edit. I could post the whole thing tonight like the almost finished final. Doug is working on the into, saw it, and it’s looking cool.

So coming to the finish line, Team Fortress 2 is calling my name from the other side, lol!


#134

Yup, know how you feel. Im on tenderhooks also as my baby is due any day now! and theres so much left to render, fingers are crossed so hard that they’ve broke off.!! :scream:


#135

Cool. :slight_smile:
I can’t wait to see the final video.
I am also close to the finish line. Few shots need more love tonight, also sound… Tomorrow I will spend a day creating 30 sec teaser and making of.
So far so good…


#136

Funny after all this, I wasn’t clear. The final deliverable is 30 second version of trailer for initial judging. Followed by a maximum of 90 sec making of material, followed by full length Video.

Is that all in 1 deliverable or is that 3? Is the judging based on the full length or the initial? Is the initial just to weed out the weaker entries? (I’ll repost this question to the FAQ)


#137

Yeah, I was confused about that last time we did this too. I ended up emailing them and got a response along the lines of “do what works best for you”. I think some of those rules are still legacy from the first Eon challenge, where they were really pushing for trailer entries.

Anyway, since we weren’t doing a trailer, last time we just submitted a single FLV of our full short, followed by the making of. (We got 2nd, so… couldn’t have been a big deal)

I mean you should still ask of course, but yeah, I was planning on just doing that again.

Mike


#138

yeah mine is all about the narration and only 50 seconds total, so cut half out and the narration for a trailer seems a bit of a bummer, even if we have the whole thing there too.


#139

FINISHED! Well all the cg shots, tonight I edit it together and tweak colors 'n such, get it all dialed in, somehow get music. Then edit together a quick making of.

I’m happy, I can’t even speculate on how well we’ll do, there are SO many really great entries. It’ll come down to the judges, do they like fully animated or live action comps? All I know is we did the best we could with the time we could put towards the project, so I’m happy.

Look for the final upload either tonight or tomorrow morning.


#140

Sweet, Can’t wait, I have been following yours from the beginning. What I have seen so far looks awesome. Best of luck.