Secret Agent Entry: Dale Meece


#1

Dale Meece is entered in the “Secret Agent” update: View Challenge Page

Latest Update: Final Image: Jack - The Clumsy Secret Agent


#2

Just sketching some character ideas. I plan on doing a toon style image. Top left is my henchman, top right is my spy, and bottom right is my evil genius.


#3

This is my spy, he’s going to be in some sort of predicament with the henchman. I plan on having him facing toward the camera (though he’ll be toward the back of the room), with an angry look on his face, while the evil genius is also facing the camera (but much closer to the camera) with an evil grin on his face and his hands together. I still need to finish tweaking the nose and ears, then I’ll move on to the rest of the character.


#4

fixed the nose, still working on the ears, hope to have them fixed tonight.


#5

Finally finished the head, now I get to work on the rest of the character. :slight_smile:


#6

Been away from the computer, just got to the shirt. Still needs some work.


#7

I’m slowly getting there…

Plan to start the pants today (or shorts, dunno yet).


#8

Took a little longer than I planned, but the pants are finished. The shoes are next.


#9

I’m done with the modeling of my spy character now (any C&C greatly appreciated).

Now I get to move on to another character. I’m still trying to decide between my henchman and my evil genius.

Texturing and posing will come after all modeling is complete.

larger image
http://img40.imageshack.us/img40/3743/spymodelingcomplete.jpg


#10

Current progress on my ‘henchman’ character.


#11

Still a WIP, need to get the pocket on his right side (pants). I also want to take him into Zbrush to fix a few things before I move on to the shoes.


#12

Did a bit of tweaking. I believe he looks better now than he did before. I still have a few tiny tweaks, then I’ll get the shoes done and I don’t know about his accessories yet (i.e. his gun, maybe a hat…).


#13

Finished with the henchman model. Still up in the air about doing his accessories right now (I suck at weapon modeling…).

C&C welcome


#14

This is the ak-47 my henchman will be holding. Took me a while to model it (tried to get it to look as close to the reference pic as possible).

c&c welcome.


#15

I can see you are exerting quite a lot of effort and maybe it is early days yet?
The people seem very stylized, but the rifle seems a bit more realistic.

It is probably because you used References more heavily for the rifle.

If you model the humans to home in closer on their References, the same way you modelled the Kalashnikov rifle, they will “bridge” together better.

Good luck. :slight_smile:


#16

I see what you are saying. I might just change the gun to match the character more (it means modeling another gun, but there’s still plenty of time, so I might just go for it). I don’t know what type of gun would go best, but it has to be a rifle or automatic of some kind.

Thank you for pointing this out to me, I really appreciate it :slight_smile:

I’ve been doing some thinking for the gun my spy will be holding. I’m thinking of either a ‘browning 9mm 1903’ or a ‘M 1911 A1’ (both handguns). I’m not too sure how important this choice will be. In the scene, he’ll be placing the gun on the ground.


#17

Still trying to get that evil grin down…


#18

Finally have something I’m happy with. Now I can finally move on to the rest of the character.


#19

Reference image I’m using for the labcoat my evil genius will be wearing (the one the man’s wearing).


#20

Current progress: Labcoat, shirt, tie, and hands/arms added. Fingers/hand looks a little large, will fix. Need to get the rest of him modeled soon (still so much work that needs done!)