Your characters are off the chain! Love your style. I do have one small crit about your latest post-the environment though. The curtains behind the boss’ chair have a weird drape. maybe if the bottom did not spread out as far as the top does. It seems like it should fall in suit with the constraint there in the middle. Just my thought. I really like the disorderly books and even the shelves aren’t even. It gives an uncomfortable and “evil boss” type feel. Very cool work…looking forward to more.
Secret Agent Entry: Boris Ignjatovic
Tnx for the tip. It realy bugs the eye when I looked at it this mornin’ (curtain) 
Hello
the style is really great, the toon-characters are cool, and the colorscheme with the violett tones is great.
The scene looks very solid, but not very spectacular. I dislike the texture of the floor (it’s a bit too shiny, while everything else is renderd with toon shaders) and of the fireplace, for some reason they don’t fit with the rest. You could maybe add some details to the fireplace, some ashes or a metal grid.
Keep on going.
so long
Tnx for the comments it realy did help. We altered the room and added some details and it sure looks better. Tnx again.
This is the storyboard for the first scene at the office. Spy comes in for another task and boss gives him camera to shoot some photos of the nuclear plans in that nuclear facility. At the end the “Best Secret Agent” statue will be award.
Like your style guys! And you are moving fast too. Do you have dialogues too? Good luck with the animation. 
I’m afraid that we’ll not have the dialogs. We have studio for it but since our team is apart its inposible to do it.
Tnx for the comment.
HAHAHA! That is really looking great so far. :applause:
I really like your style. I’ll be watching this one closely.
Here is the first scene playblast. We worked very hard for the last 4 or 5 days so we hope you like it.
Any comment is most welcome.
Looking good. 
I like character animation. It is a hard art to mater.
BTW How many of you is animating?
Both of us are…And that’s very hard thing to manage. We are trying to acomplish the same style but its very hard. Nevertheless, we are satisfied with the outcome.
Cool playblast. I think the build-up to the agency office is very good, and the boss character is great (look and animation), at this early stage.
I think the way the boss first reveals/presents the camera doesn’t make much sense, however. You might want to visualise that part a bit better. The editing could probably do with some work when the agent starts to leave the office, as the cut seems a bit rapid there. Also, maybe the camera moves/rotates too much when the agent sees the award?
Anyway keep up the work guys!
Modeling and animation looking good so far. Camera work isin’t perfect. One thing to point is the first shot - it’s too long (it’s 30 seconds) You could spend 10-15 of them much better.
Good luck!
Software: Maya
For the last two days I’ve been working on this animation, and I can not tell any more if its good or not. So here it is guys, I hope you like it.
This is only WIP so any comment is most welcome.
It looks good
But, the cable looks almost as a tube or something solid… it would look really great if it was moving like a pendulum, some dynamic forces in the cable… well, its still a wip :wip:
Tnx, I’ve changed that. But tnx for the tip. Also I add more keys on the body so it doesn’t look stiff.
There will be some new stuff soon 'couse we are working hard and dont have time to post it. 



