here is a test of our trailer’s grading, I had to consider so many parameters to come up with the final grading, parameters such as the regional touch, the theme of the movie or even the quality of the footage we ha. I think this is almost our final grading, if you have any comments or opinions please let us know…
[/b]The grading looks really good here. I so wished the camera to move in this shot but understand that you guys are just testing. Personally I would have increased the black levels just a bit more. Great work anyways!
It does look good and properly corrected.
I’d only check if blacks on helicopter aren’t to greenish (comparing to building on the right which blacks seems yellowisch). I find this one from making this shot perfectly cohesive and natural.
keep it up
_BB
such an ambitious project! I see so many assets and elements, how are you guys feeling about finishing with only 1 weekend left/10 days?
I find just managing everything is a full-time job! Your project, I think, is the biggest in scope, most shots, locations, etc, at least for a live action comp project. I’m impressed with the work that’s been done so far, I’d like to see more animation and more shots, but I know how it is at this point, head down, focused on getting the work done!
Good luck I eagerly wait for your final!
EDIT: Oh and I wanted to say I’ve shown this around at work and people here are waiting to see your final too
well, you’re certainly right about the managing part Dave, with less than 10 days to go, we have about 15 unfinished 3D shots, about 7 live actions, still to be shot (tonight, hopefully). music is half way and compositing ain’t done yet either, to top all of that up, almost everyone in the team is pretty busy with other works as well ( office work and assignments).
So I imagine at this stage we have to be extremely organized to manage it …
well, i better get back to finish something before my office work starts.
and oh, it’s really motivating to know that you’ve shown our work to your work buddies…thanks
Great shot.
Looks very pro. I like the speed of it.
Well done.
One thing wonders me in general (not in context of your entry).
Quite a lot of people does live action trailers, I mean most of the footage is live action and than VFX added to it. I think that it should be other way around… all 3d with bits of live action added. I think that whole cgchallange is based on that concept… it is CG Challange after all.
I would like to know what you (or other people) think of it.
Well Dariusz, I’d say … and this is not on behalf of my team , It’s just what I believe personally; In my opinion, Computer Graphics can be all the way from a full feature animation to a simple lens flare. In regards to the ratio between these two, I imagine the right measurement would be; by calculating the resources and time dedicated to either of the two; looking at statistics during Secret Agent project, we spent nearly 20% of our resources on our live footage and 80% on our CG effects. 70% of our shots have passed through a 3D application, whether to have a CG background, add an asset and sometimes to have a full CG explosion! 100% of our shots have passed through a compositing application and an extensive amount of time has been given to the final grading of each scene.
In general I believe, and once again this is just my personal opinion; that effects are there to enhance the shot and help send the message across, I don’t believe effects are there to be the main star of the show, I think effects should help us tell the story, they shouldn’t be “The Story”.
Upon the same idea at the beginning of this challenge our team decided to go for a “visual effects” direction as opposed to a “feature animation”. We are targeting a trailer with extensive use of visual elements on top of the live footage to help us tell our story.
Like you said… I would like to know what others think here as well
Amir