Searching for 3D Artists/Technical Artists and Animators on UE4 Action-RPG Video game


Hey everyone, we are a small team currently working on our first Unreal video game project, and we are searching for some talents to join us. Please find more detail about our project below :slight_smile:

Project Title :

Dawn of Taya


PC Windows

Genre :


Engine :

Unreal Engine 4

Target/PEGI :

16/18 +

Description of pitch:

Middle of 15th century. The Aztec’s reign reaches its apogee. In the ruthless nature behind the great walls of Tenochtitlan city, a slave girl name Taya is going to change the destiny of Aztec people. Guided by her spiritual animal, she is going to start her incredible journey searching for the 13 codex fragments that will prevent the gods to trigger the Great Eclipse and bring the world into darkness. Taya has no other choice now… she must save her family and honor.

Main gameplay features:

Throughout the game, the player will be able to make Taya realize several different actions in order to survive through hostiles areas outside of Tenochtitlan, the Aztec capital. Among them, Taya will be able to :

Do basic movements (Walk/Run/Jump/Crouch)
Attack movements (Attack/Shield/Dodge)
Resolve enigmas
Unlock the next area by completing the previous one
Invoke her animal spirit to help her
Transform into her animal spirit
Speak with NPCs to get information/etc
Buy new equipment (sword/shields/knifes/etc…) or loot it on different spots (chest/ennemies/quests/etc…)

NOTE: We want to produce a first playable demo entire level, representative of the final game in order to be able to launch a KickStarter campaign to raise funds and complete the development of the game by adding new features and if successful, launch the game on Steam. The objective is of course that everyone gets paid post launch for their super work ! :slight_smile:

Team Name:

Ocelots Studio

Team Structure:

Project Manager/Producer
Illustrator/Concept Artist/Chara design
Lead UX Designer
UX Designer
Lead UE4 Developer
Assistant UE4 Developer
Lead Sound Composer

Talent Required (Art/Animation)

3D Artist

Experience with Maya/Zbrush/Photoshop/Blender
Experience in rigging/retopology/skinning/modeling
Experience with UE4 toolset appreciated
Experience in animating appreciated
Motivation, involvement but more importantly passion for creating video game
Experience in animation is a big ++++

Technical Artist

Experience in lighting
Experience in shaders rendering (VFX/particles/etc…)
Comprehension of the Visual Scripting Blueprints system in UE4
Experience in scripting languages such as Python/MEL/C#/C++
Comprehension of optimization systems is a plus
Passion for video games and motivation


Experience in Maya/3DSMax/Motion Builder
Understand the techniques of animation (keyframe,rotoscoping, facial,etc)
Understanding of repartition for weight, posing and timing
Passion for video games and motivation

If you are interested, please contact me on my email address or my discord account:
Discord: KuriGohan #2902

Thanks again !



I’ve provided my resume and link to my portfolio. I’m a recent grad of the 3D Training Institute and looking to gain game industry experience in any form. I have a certification in 3DS Max so my expertise is in modeling and animation. For your consideration.

Thank you in advance,

CarlosResumeVER10.odt (33.0 KB)