A little break from my usual character work, doing a little hard surface sds modelling, a Tie Interceptor, it’s not going to be a 100 percent movie accurate, as i’ll be adding bits of my own design in there as well, comments and critiques welcome, V






A little break from my usual character work, doing a little hard surface sds modelling, a Tie Interceptor, it’s not going to be a 100 percent movie accurate, as i’ll be adding bits of my own design in there as well, comments and critiques welcome, V






Ah thank you, thought it was time to swap the characters up for a bit of hard surface
made a little progress since







Ah! thank you! i’m working my way through the wings electrical bits and bobs and panelling, really don’t realise how many little bits there are to this until you start doing it, not as enjoyable as the organic side of things, but good modelling practice regardless, updates to come 
Update time, pretty much done with the inner wing panels and details, included the links to the 3k renders, so you can get a nice close up look at all the details
click to zoom full size
https://orig00.deviantart.net/825f/f/2018/012/5/d/interceptor_update_by_vector3d-dbzsasr.png
https://orig00.deviantart.net/ec1a/f/2018/012/6/b/interceptor_update_close_by_vector3d-dbzsajr.png


Put a good stint in over the last couple of evenings, most of the outer ship stuff is done, a few bits of detail still i wana add, but i’ll come back to that at the end, next up is a detailed interior, did a few 3k test renders, and a nice close up of the rear panel details, open these in a new window/tab for full size maximum viewing pleasure 





Thanks man much appreciated! i did a couple more quick test renders before i start with the cockpit


Modelling wise everything is done, texturing at the moment, in the mean time here’s a little clay turntable
https://vimeo.com/253351339
couldn’t get it to embed for some reason