SDK ? how to ?


#1

Hi ,

I have a workstation version…

Can I code some plugins with it ? or is the SDK only available with the Studio version ?

Can I code plugins ( shaders, tools, … ) with a “scripted” language (like Lscript,melscript,maxscript … ) ?

What do I need to code ? (c, c++ ?, etc…) what 's the best developer environnement for messiah ?

Where can I get source code (shader,tools,… ) to help me to begin ?

A lot of questions :slight_smile: sorry (newbie)
Thanks for your help …

Opera


#2

1.) The SDK is the same with every version - look into your messiah installation directory, it is already there - “develop” will be Pro-only if it ever comes out…

2.) Yes, there is messiah script. It is very far from being as powerful as the other scripting languages you mentioned, but for basic animation tasks it is okay. Just for shaders it is 100% unusable since you can’t build an interface and it is not threadsafe and superslow.

3.) Get Visual C++ 2005 Express from Microsoft. It is free, it is the best IDE anyway and contains all you need to build plugins for messiah and other software. It also comes with a lot of documentation. messiah is all written in C, so it makes sense to also use C. But it is possible to use C++ if you know what you are doing.

4.) The messiah SDK comes with some examples - everything else is trial and error. Not much resources available.

Cheers.


#3

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