Hi, I am trying to sculpt a dragon but i do not know how to make these parts of the body.
What will be your approach?. Should i make another subtool and retopologize it separetly than parent it into Maya or would you make it just one mesh.
Image URL: https://ibb.co/z58JtwB
(do not know how to do wings too)
What i have done by now: https://ibb.co/cCM4H9R