Script to transfer Redshift shaders Max<>Maya (need someone to write the Maya part)


#1

Hello,

I have written a script that reads Redshift shaders (all properties and values and the whole tree of all connected nodes) and saves these to external text files. It can also read these files and reconstruct the whole shaders network in MAX.

I’m looking for someone who would like to contribute and write the same thing for Maya so we can transfers the shaders between the two.

Cheers


Script to transfer Redshift shaders Max<>Maya (need someone to write the Maya part)