Hi all
I have a couple of script opertaor, this particular one running in the final step update.
If I scrub timeline and click render it works fine and the view port updates as it should, but when I press render its as if its just ignoring the script completely.
Heres what I have in the final step update.
pf_node_current = particleFlow.scriptRunner() -- current particle system
if (pf_node_current != undefined) then
(
count = pf_node_current.NumParticles()
global megaroadlights = $roadlight* as array
for i in 1 to count do
(
pf_node_current.particleID = i
pf_node_current.particleposition = getvert $roadguide i
megaroadlights[i].position = getvert $roadguide i
)
)
the particles dont update their movement and the lights are not following the verts.
Any help much apprechiated 
Cheers guys
Will.


