Screen Tearing in Maya


Hi guys

Sometimes in Maya I get screen tearing - it’s very visible and very distracting although only happens momentarily. Really I’m just paranoid of it being detrimental.

It occurs sometimes when my FPS skyrockets to 300+.

Almost feels like I need vSync!

Here’s some system information, graphics card may be particularly useful to know. This is a new build so I can’t relate to previous OS’ or hardware / software configurations really.

So here goes, anything useful I’ll provide:

  • Maya 2012 SP2
  • Windows 8 Pro 64-bit
  • Nothing is overclocked except the video card which is a factory OC
  • i7 3770 3.4ghz CPU
  • 8GB Corsair Vengeance RAM (LP I think, since it’s a bitfenix prodigy case)
  • nVidia Geforce GTX 660 2GB Superclocked

Ask if there’s anything I forgot to mention. Thanks guys.


turn vSync and triple buffering on if it’s so excessive. And/or limit the max playback if it’s an option.


Can’t find those options in maya prefs, maybe I have to do it in nvidia control panel?

Bit lost here. It’s not too excessive, I was just hoping there was a simple fix. Might just leave it alone if not :confused:


yeah, the nvidia control panel controls it


Cheers, I’ll play around with it


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