hehe true, people will always complain 
but how about some spec where the blood and wounds are and some in his eyes
just a tiny tiny bit 
hehe true, people will always complain 
but how about some spec where the blood and wounds are and some in his eyes
just a tiny tiny bit 
tnx much for your replys!!! yesterday i started new scene…i think,that it would be 200% better than this piece…
could you post a wire of the shaded model? would be nice with the wire on top of the render, if its not too much of a trouble 
i think it looks so real, like its modeled IRL (clay or something). no accusations made so no offense, but i just want to be sure 
the model looks good overall but the right arm muscle, his left looks to square, it looks like a cube /w a few lines drilled into it, plus the right hand could use some work, when i hold somthing in my hand the tips of my fingers come to my lower palm, and the groth off the right side of the back shoudl be toned down, i know its from the back muscle but it sticks out to much. i know your inspiration was from a scuplture, but just because somones else made it doesnt mean their anatomy was correct. anyways keep it up i like the renders. -M
Hmm :rolleyes:
there’s indeed something wrong with the back muscle, it sticks out and than goes back in, something wrong there, maybe a wrong deformation because of his pose??
A very muscular model like this one should be as accurate as possible to the real human muscular system
The skin: looks like he’s been in a barrel of bleach mixed with toxic waste which makes his skin peal off (if that’s what you wanted it to look like you did a good job, otherwise it looks too much like clay)
Nice work overall ![]()
Only one question.
What meens HDRI? :hmm:
It´s a fantastic character. This night i will not sleep ![]()
Ciao
Josich

One of the other guys had mentioned that it reminded him of Anikin Skywalker after he fights Obi Wan Kenobi in Star Wars episode 3. I am curious, is that what this image is? Because I was thinking the same thing. Great job by the way, it looks really good.
Show us more on your new piece when it’s done.
wow…so many replys:))
spm-i will
i have got nothing more at work…more wires or everithing what you like i can post on monday…
saladbar- i know that the anatomy isnt best…i have still really much to learn…next character will be better:) i promisse!!
THEUNFORGIVEN-skin shader is my biggest problem:( i know about this problem in those 2last renders(only model without env)
i liked to do some dry and a little bit freezed skin…
devilboi-no no no… no star wars:))
BTW-thanx for stars!!!really tnx!!

Those last couple renders look like they could be photos of a maquette or sculpey model.
Nice work man.
-Kol.
Looks really good. I like the look of your renders. the deep cuts in the geometry that define the various muscles helps get the cool sculpted feel.
Werd!
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