Hi i am trying to create a muscle mini system in Ice.
is a Spine. but i am trying to modify the scale of the vertebras by the length of the curve and this one by a fcurve so in the compound you can modify the curve of the Muscle bulge by it.
my idea is to get the curve length,
and then multiply the path percentage of the vertebra by and fcurve driven by curve, does it make any sence?
basicly if the curve makes longer than the original. i want the vertebra to get smaller. and if it shrink, it get bigger.
i been looking for tutorials or for examples on something like this, if any one have a pointer i apreciated =)
this were i got stuck.