Sam_3D_Character_Anatomy


#1

@Travis

This the place to do this dude and the format ok?

I really need to think about what I’m going to make. :S


#2

Hey Sam, looking good and the right place. Welcome. When you are ready edit your first thread to upload a thumbnail under the title box at anytime.

Cheers


#3

Ok mate, thanks will do.


#4

OK so I know what I want to do.

I’m going to build a male anatomical reference for practice and so I have it in my folio as a good example of my anatomy understanding. I think this is a good basis to start on my folio rebuild.

I think what I will do is create a game res mesh, with hair cards, eyes etc but only wearing a pair of jocks so I can focus on getting the skin and eyes looking excellent in engine. (Marmoset)

So deliverables:

AAA Human figure sculpt and real time model with maps.

1 x High poly sculpt (as good as I can make it, anatomically and surfacing details) NSFW
1 x in engine cage (underwear on) with real-time eyes and hair cards posed

Textures:
Albedo
Normal
Micro
Reflectivity
Translucency alpha
Peach fuzz map