Wow Steven. This is looking sooo much better from the first time I saw it! Really impressed, this is a solid run cycle.
So one note I could give you is now play with the feet from the front view. Right now they go strictly front and back on a single axis, and the feet are pointed directly forward (or at least that’s how it looks)
Try to maybe point the feet out, even have the feet translate outwards when he kicks forward and then inwards when they come into land. Does that make sense? This is a small detail I think could add even more to this.
Do you have a control that can rotate the hips independent of the torso? Or would rotating the hips rotate the whole upper body?
If you can rotate the hips without messing with everything else I’d say loosen them up, right now it doesn’t look like they’re moving.
Anyways keep it up, this is looking better and better.