I’m trying to use pflow to populate a bird with feathers, that:
a. follow the surface normals
b. get ruffled due to wind
Now I’ve gotten a) figured out, but I cant get b). I need the feathers to ruffle and yet still stay locked at their pivot, which is at the tip of the base. At the moment they just kind of move around as a whole along the surface of the emitter. I’m using max 10 and the lock bond. Any fplow experts out there that can give me a hand? If possible a simple test file would be great.
