Continuing the discussion from Callback on viewport/camera move?:
I like that the text is pointing toward camera, but can I keep the size of the text unchanged no matter do I go far or close to the text. This means, the text size should change according to getViewTM()
I found this scaleFactor feature that I was thinking it could help
scaleFactor = gw.nonScalingObjectSize() * (gw.getVPWorldWidth [0,0,0]) / 360.0
and tried to scale the object like this:
scale node [scaleFactor,scaleFactor,scaleFactor]
but it seams not to work as needed.
Can you help me please to solve this?