Hi!
I’ve been playing with the Modeller a while now and i thunk i’m starting to get the hang of it! One problem i run into now and then though is that when i subpatch, the shapes get a bit edgy and not very smooth at all.
Here is an example of the same object with and without subpatch


It’s as the points around the “wall” are sucked in to the center of the object 
Anyone has a good tip for how to get around this problem and get a smooth rounded shape?
Thank you!
[UPDATE] Fixed images
