Hi guys, I just finished a tutorial on how I sculpted, surfaced and textured this rock:
This final asset is a low-poly (4000 tris), I’m rendering here it in Marmoset Toolbag realtime.
I used 3DCoat as a starting point then work more surfacing in ZBrush and finally texture and normal baking in Modo.
Here is the tutorial video link: https://vimeo.com/118767169
Any feedback is welcome.