Roboteka 2005


#39

Wow PSych !!! ten mi sie terz podoba !!! Podobne postacie te z gier doom :slight_smile: Hcialem wiedziec ty tylko rysujesz czy robisz terz 3D ?


#40

And here’s the cells in progress


#41

only 2D, sorry

ps
more robots after weekend…


#42

Hehehey !!! Back with some new stuff. The smoke is done with particles connected to wind.
Hope you enjoy.


#43

Hi Buddy,

Your texturing is still amazing. Wow! :slight_smile:

The smoke needs improvements. Each particle material is not transparent enough, and you need to add some noise to the transparent channel. The noise should falloff from the center of the each particle.

Does this make sense? I can put together a sample scene for you if you like, but it’ll have to be tomorrow. I’m heading out to see a movie.


#44

Hello mustan9 :wink: wasappppp
I doesn’t know that my textures are so cool hehe.
For the smoke that could be cool if you have time. Doesn’t find a good tutorial on this…


#45

Another prop for the movie.
200 polys,


#46

Wow! I love it.

This is going to look really cool when your done!

How do you unwrap your UV’s for texturing?


#47

Hi mustan9,
I can explain you the process a little bit. First modeling the object. When the shape is good I apply the unwrap uvw modifier in 3d Max. Depending on the model I try to group parts for easier mapping. When all the object is unwraped I use texporter a little plugin for the capture of the uvw. Then open photoshop and starting the basic shapes, finally the textures.
Maybe this can help you.

For the smoke can you send me the sample scene please ?


#48

this is kewl man… vey nice work being done here.


#49

man o man i have not seen your stuff around in a while. i remeber when you did that lift and the jeep to go with it i tryed makeing my own but could never even come close to your quality bravo, i cant wait to see the rest.


#50

Hi magic6435 !!! Long time no see :wink: what’s happen with you men ? You have some new 3D stuff or in progress ?


#51

Hi there !!!
Today I do some structures.


#52

Hi buddy,

PM me your e-mail address and I’ll send you that 3D Studio Max scene file of the particle smoke (I’m using v 7.0).

Those structures look nice no crits!

P.S. Any chance I could talk you into helping me on my FXWars entry?


#53

Oh god, those textures are so neat, I like them very much! Keep it up!


#54

There’s a strange aura about your textures, they make mechanical things look…ALIVE!! I couldn’t comment any further;)


#55

Thanks for your comments about my textures chikos. Here’s a new wip. The wall is not finish.


#56

Hi Volcandro

new conception (prisoner)
crits welcome

ps
sorki ze tak dlugo, ale w piatek bylem na wiejskim weselu (wypuscili w poniedzialek…)
teraz nadrabiam zaleglosci w rysowaniu
pozdrawiam

Pavel


#57

Heyhey czesc PSych, te wesele musialo byc fajne hehehe. Ja jusz w polsce nie bylem od 16 lat ale pamientam trohe. Mieszkalem w Katowicah …
Ten twuj robot fajny mi sie podoba ale bardziej podobny jak guard nisz jak prisoner. Na nastepnym poscie ci wysle robota co znalazem na internecie, jest super…
Za niedlugo.


#58

Ok no znalazlem adress, to jest: www.ln3d.com
sekcja game projects i gra unreal 2 special edition: te 3 pierwsze modele mi sie podobajom. Ten gruby jest fajny.