I think the FXWars should be much more narrowly defined. Not just “do the ocean”.
More like “Here is the storyboard. Car comes in frame right, rams the mailbox, crashes through the hedge, hits the house. Closeup of roof tile falling down and hitting the hood”.
Define what is holy:
CAMERA ANGLE A and B a must
Define what is free:
COLOR OF CAR DONT MATTER, rooftile-fall can use “creative” camera.
And most important. ASSETS. As in “here is the car model, here is the house model, here is the hedge, feel free to fill out the neigbourhood any way you want”.
And before you panic about assets you could just simply point to page XYZ on TurboSquid or something for models.
That way:
- EVERYBODY knows WHAT to do
- There is stuff to do it WITH
Todays open-ended challenges are too unstructured and forces people to model from scrach every nut and bolt… If you are a rendering maestro but can’t model beyond the max teapot (that would be me
) how can you make a car crash? You can’t.
/Z

) As was mentioned, a lot of people have access to cameras. Perhaps a call for theme footage (maybe even with provided story boards) can be made a week or whatever proir to a challange and a quick vote could pick the best footage for the challange. The more time that can be spent on the creativity of the effects and not on all the rest of a production, the better the results should be on everyones part. Another idea going along the lines of models and such, perhaps someone willing could be chosen early to create/find a few models that would be provided to the entants as desired. So if I want to model my own UFO, or just focus on something else and use the provided one, it would be up to me.