- I dont’ know if I am entitled to talk since I didnt’ find the time to partecipate. I think this was really hard competition and lot of great professional partecipate on that.
there’s my suggestion that I also pointed out on the other forum
-It will be very funnny to work also with the lighting challenges people. we have great modellers here and it will be very good to do something together also to learn more about texture, shaders etc.
-There should be also the possibility to have both hard surface modellers/organic modellers at work in same competition with two categories. I try to model both organic and inorganic and with new softwares the disctinction is not really more clear but I can totally understand that organic and inorganic modelling can be two different worlds. A very good and fast hard surface modeller can totally suck at portraing humans (myself
even if I’ not so good and fast HD)
KUDOS as always to Roberto and all partecipants. I guess this was one of the best (well my favorite also were the 80’s toys and how not to mention the Heavy metal competition ?)

