Hi everyone!
Has anyone created a reusable bone rig for a rope that isn’t awful to animate with?
In my experience, people tend to rig ropes in two ways, either the whole thing is FK, which can work, but only for swinging ropes with a single anchor point, or they use a spline, which typically has a problem with the spline being infinitely stretchy, while the rope isn’t, and it ends up slithering awkwardly around one end.
Assuming physics isn’t an option, how do you wrangle one of these things?
Thanks!