Hi,
I have a model with protruding eyes and I just can’t figure out how to scale it. I have grouped the whole rig and the mesh separately, and when I try to scale the rig group, everything scales how it’s supposed to except for the eyes, they stretch out.
I rigged them using IK Splines.
I have included a picture of the weird deformation and a picture of the model how it’s supposed to look like with the rig and the outliner.
Thanks in advance for your help!