Hey I was wondering if anyone else has come across this and would possibly have a work around.
I’ve been having issues plotting to and from the rig. The issues are sometimes and it’s not always when I go from the skeleton to the rig on say something like an idle loop I get foot sliding on the rig when there wasn’t any on the skeleton. Also when I look at the skeleton and rig there seems to be an offset or the hips or the rig go forward when the hips of the skeleton go back. I can’t tell if it’s just an offset or what.
I found the fix for this is using the HIK4.5 rig, but the problem is a lot of the animations I’m doing have double solving with weapons which I know only the MB classic solver can handle.
Another issue I’m having which I think might be fixed using the HIK4.5 solver is that when I plot from the rig to the skeleton a lot of the time I have random joint and random values spike on the last frame of the animation.
Anyone have a way to fix these issues using the MB classic solver? Also has anyone else come across these issues?
Thanks for any ideas!