Rhythm & Hues Studios will be at Siggraph 2006 so stop by our
booth and get acquainted. Our booth number is 2023.
http://www.rhythm.com/inside_randh/opportunities_siggraph.shtml
We will also be participating in Courses, Sketches and the Educator’s Program.
[u][b]In Courses
[/b]http://www.siggraph.org/s2006/main.php?f=conference&p=courses&s=11
[/u]“The Chronicles of Narnia: The Lion, The Crowds and Rhythm & Hues”
Sunday
Half Day, 1:45 - 5:30 pm
Level: Intermediate
Hall C
For its work on “The Chronicles of Narnia,” Rhythm & Hues created a new work flow,
new tools, and new procedures. This course offers a detailed look at the production,
from Aslan to the crowds of mythological creatures in the battle. Detailed topics include
proprietary software, pipeline, rigging, fur, dynamics, crowds, and more.
[i]Lecturers: [/i]Jubin Dave, Tae-Yong Kim, Ivan Neulander, Hans Rijpkema, Will Telford
Rhythm & Hues Studios
[b][u]In Sketches[/u][/b]
[http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=2](http://www.siggraph.org/s2006/main.php?f=conference&p=sketches&s=2)
"[b]Face to Face: Markerless Facial Motion Capture Using Texture Extraction and Nonlinear Optimization"[/b]
A markerless facial motion capture algorithm that uses a novel texture-based error metric,
eliminating the need for precise camera calibration and providing flexible controls for tuning the optimization.
Tuesday, 1 August
8:30 - 10:15 am
Hall B2
Session Chair: Steve Derrick, Vicarious Visions
[i]
Presenters:[/i] Eugene Vendrovsky, Ivan Neulander
Rhythm & Hues Studios
[u][b]Educator's Program
[/b][/u]http://www.siggraph.org/s2006/main.php?f=conference&p=edu&s=3
[b]Student Opportunities: Industry, Scholarship, Internship, and Apprenticeship[/b]
[i]Panel[/i]
Wednesday, 2 August, 10:30 - 11:30 am
Room 156
Various perspectives on student opportunities in the computer graphics industry.
Topics include: program design and implementation in visual effects for feature films and
the gaming community, what it’s like to be an intern, university networking, and industry
program participation. The panel explores what is working for schools and universities,
students, and the computer graphics industry.
Kathleen O’Reilly
Rhythm & Hues Studios
Amos Marvel
Insomniac Games
Barbara McCullough
Rhythm & Hues Studios
Phyllis Schaen
Ringling School of Art & Design
Yancy Young Insomniac Games