[i]"Revolt! is a Battlefield 2 modification that drops you into the middle of a class struggle in a utopian society where everything isn't quite as it seems. Take the role of either a freedom fighter waging war on an oppressive, Orwellian dictatorship, or a Global United Nations soldier trying to protect their way of life and defend the greater good.[/i]
Hey guys, Im a long time lurker here, and I figured some of you might be interested in this. I know theres a lot of serious talent here that might be looking to break into the industry, and what better way to do so then having a mod on your resume? Anyway, were just starting up, and Im looking for a few artists. Right now Im in dire need of concept artists and modelers (animators, too, but at the moment there wouldnt be anything for them to do). We also need a website, so if anyone here happens to be able to whip us up a site, that would also be much appreciated.
So, any takers? The mod is planned to focus less on realism which seems to differ a lot from the upcoming mods that are being done fore Battlefield 2. Hopefully our stronger emphasis on style will set us apart from all the other mods.
If anyone is interested, send me a link to some of your work, and what role your applying for. I wont announce this mod on any other sites for at least a few more days, as I thought CGTalks community would like the first shot at this
[email="email@example.com"]firstname.lastname@example.org[/email] I also set up an IRC channel on irc.gamesurge.net, the channel being #revolt! so feel free to stop by.
If anyone has any questions, feel free to ask. Ive been planning a game/mod like this for a number of years, and BF2s Python engine seems to be the most ideal candidate for a project like this.