Retopology for Baking


#1

Hello,

it’s my first time here on forums. Thought I’d share with you a problem or dilema I have with my model’s retopology.

I’m deciding which solution is best for baking correct normals, escpecialy on hard edges where I fear I’ll stumble on some issues - and want to avoid that…

Want to know your toughts and if you have a better solution for a particular way I should build my polygons around corners and edges. I’ll be baking normals in Max and for this particular retopology, polycount doesn’t matter.

Thanks for taking your time,
Styrain