There’s a lot of misinformation on this thread. Starting from that video, to many comments on RenderMan being dead, which is ironically the opposite.
As a user, let me clear things up a bit.
-RenderMan has a new pathtracer renderer now called RIS, which is taking all the Pixar development focus.
-There is a lot of Hyperion (Disney renderer) technology in RIS, including the new denoiser used in Big Hero 6 and Disney shaders. The development teams share progress.
-Yes, RenderMan REYES is very much being deprecated, so is RSL language, which means RIS is just being born and will be used in all their future films, starting with Finding Dory.
-Katana comes bundled with RenderMan RIS.
-It has many integrators, including the first commercial bidirectional pathtracer (rays from camera and lights).
-Web-based Tractor render manager included.
-Shading and Lighting is C++ and supports OSL.
-Houdini 15 native plugin.
-Blender native plugin.
-C4D support is being developed.
-Google Zync support.
-Free for non-commercial use, so you can give it a try instead of reading misinformation online…
I hope that helped clear things up, at least on the RenderMan side.
If you guys need to learn RenderMan, the new renderman community is a great place to start, as well as the renderman university