My first question is if Syflex is readily integrated into RenderMan. It seems to render some cloth things fine. Anyone have syflex/renderman experience?
My second, most important question is:
I have a coded RenderMan rope shader. When I apply it to my geometry it renders fine with no problems. (fig. 1)

(fig 1)
When I apply my shader to the created cloth (new output shape) it get the following: (fig. 2)

(fig. 2)
I know it is my displacement because I took off the displacement and it rendered fine. I’ve tried changing the displacement size, anytime even a fraction of displacement is added it does this. Anyone had success fixing renderman displacement in my cloth? Much appreciated, here are some more shots from different angles.


Last thing. If I can’t figure this out I’m thinking of constraining a second mesh to the clothShape , but no constraints will follow my simulating/cached cloth. Any pointers? I tried constraining just the vertices but it wont follow.