Rendering Wireframe material


i was wondering if anyone knows a good way to render a “Solid Wireframe” material? Scanline, Mental ray or Redshift will do.

the only solution i came up with is wire/ standard material. but that’s see thru.

this is for characters with hi poly count and many geometries.


2nd method, mentalray

no i didn’t read it all carefully myself…too lazy


thanks i’ll give those ideas a try.

kind of looks like a few hoops to jump through… but better than nothing.

kind of odd this isn’t simpler



bit late but BTW, Quicksilver renderer can do it:


thanks vusta… it’s easy to forget about quicksilver