Is it possible to render an animation with GI and FG in passes?
I’d like to create a GI pass with is a preset already but there’s no preset for Final Gathering…
So I I just created an empty pass with just Final Gathering turned on and just diffuse. No specular and no shadows… I can render the specular and shadow in another pass.
My question is 2 parts.
1 - Is the above method the correct workflow or do both GI and FG have to be calculated in the same pass?
2- What operater do I use to composite the 2 pass? Over? Or do I need to use a Math operator with add? I tried both but it looks really bad. However when I render both GI and FG together in 1 pass it looks beautiful.
Thanks for your input.