I’m currently working on a short animation. It’s my first time working and rendering a large project and I have a pretty large scene. I have quite a few lights but I’m only using depth-map shadows but it still costs almost 20 minutes to render one frame (maya software). So I need to know some ways to cut on render time. I already thought about rendering the scene (the camera isn’t moving) one time and then composit the moving character in the scene but I don’t know how to do that if I wan’t to keep my moving shadows. So I’ll hope you guys can give me some tips and hints. Thanks.