I have a scene that I’ve made for an animation. The objects in the scene are not very complex at all, but most of the materials applied to them are at least a little reflective. The scene is lit by nine volumetric lights, eight of which are the product of an array. Radiosity is not turned on and there is no dispersion settings applied to any of the reflective or transparent materials, though I would like to, if I can, for the final render. But for now, rendering a single frame of the scene at 480 X 360, 72 dpi, takes about fifteen minutes. Turning off the reflections cuts it down to about eleven minutes.
Are there any ideas to cut down the render time a good deal more? I’m open to anything right now.