After using 3ds Max for a couple of years I have recently converted to Maya. I’m an animater first and fore-most, so rendering is something I’ve not really delved into yet.
Apologies in advance as this is a really newbie-tastic query!
Basically, it seems like Maya’s renderer is a bit ‘jagged’ looking even with anti-aliasing up at ‘Highest Quality’ - where as Max’s default scan-line renderer always seems to produce smooth-looking results, without any tweaking.
I don’t believe for a second that this is the best quality anti-aliasing Maya will produce. Is there a setting I need to address or a particular set-up I need to… set up?? Bear in mind I’m mainly rendering animations so I’m also trying to avoid huge render-times.
Thanks in advance!