I’m doing some research for a TV show, we are in the process of figuring out what to render it in. It is a high profile show, full CG with dense meshes, displacements, fx etc.
We’ve used Mental Ray before but want to look elsewhere. Renderman or Vray are the two big candidates otherwise. Can anyone shed some light onto how these three compare in a big production?
My view on things right now:
Mental Ray: Free, slow and fairly buggy still? Haven’t looked at it in Maya 2012 yet but I hope they fixed more bugs than they introduced in MR. Big talent pool.
RenderMan: Fast, great for heavy meshes. Not as big talent pool, especially in TV? Pricey, but needs to be compared with render times etc.
Vray: Faster than Mental Ray at least, this doesn’t seem to be used much outside feature work or architectural work. Why is that? Smallest talent pool? Gets results quickly imho.
I’m not sure about learning curve on RenderMan, Vray was great - pretty much plug and play.
Any input would be great, thanks.


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