I have been checking different forums on different sites but cant seem to find anything that explains the problems I have been getting with some scenes during the software render process. I have a 2 stills of the flickering I have been getting when I use raytracing for my final renders. The scene is textured using Maya shading networks and very basic lighting. I have the globals set to Contrast Sensitive Production with Multipixel set to gaussian and raytracing quality set to 10,10,10. As you will notice the black flickering artifacts in what appears to be the reflections. If I render with raytrace turned off I dont get these back artifacts.
If anyone knows what could be causing this issue please let me know. I have been smashing my head trying to figure out this problem. It happens on several different scenes and I am beginning to wonder if something is wrong with raytracing for Maya 7. I have never seen anything like this before Maya 7. So if anyone has run into something similar and has an explanation of the problem and how to go about fixing it, that would be awesome. Thanks for any and all your help.