Could it be that the “scene unit size” does not really work in the wom_archlight?
I create a scene with a simple plane and a sphere. Mia_material_x with no reflection (similar to lambert). One area light over the scene with the wom_archlight.
The sphere is 7cm high and the area light is 30cm over the ground plane.
I used the photographic lens shader. “Physically correct” is activated in wom_light.
Inside the wom_archlight I set intensity to 58 (stands for a 60W light bulb), unit of intesity is Candela.
Scens Unit Size is both set to “centimeter”.
Now when I render the rendering is black. When I set the unit size to “milimeter” the rendering looks ok. When I change the unit size in the maya settings, nothing happens.
The problem is that now I couldnot set up a scene where I get an illumination which is similar to an light bulb .