RELATION BETWEEN SUBTOOLS'SIZE (GEOMETRIE PANEL) & SUBTOOLS'SIZE (DEFORMATION S PANEL


#1

Hi everyone,

I am learning Zbrush for 3 weeks now, thats very interesting for me and my old workflow… But I have a technical question that I try to understand for weeks, and nobody seems to answered me accuratly:

This is very simple, all is in the title, I think that I alread solve it, but I am not sure and I need to cover assignements, I had troubles by using dynamesh and I got differents resolusions between subtools, here is an exemple in the picture.

I’ve been ‘playing’ with the panel geometry and deformation ones, each has a ‘size’ function…

My goal is:

To get the same size in the geometry panel between my subtools (or what ever solution is the best).

Being able to get a subdivision enough to create accurates details, models (like the tooth in the pic here)

If someone can helpme it will be VERY usefull, I talk 3 languages, I’ve been looking in many places to now ‘how’.

Greetings

Jeremy.


#2

I don’t see any picture in your post.


#3

Wait a minute I am doing the necessary, THX!

Just tell me if you cant see the details?

I am classic 3d sofware user, even if I dont have the best visual level, I know whats goin on with object size and the impact that can do the mess in a workflow, since days, weeks, I am confusd by that in zbrush, and no one knows? Cant? Whatever…

Any helps are more than welkom.

Jeremy

Thx


#4

Simply hover the cursor over the “XYZ Size” option in the Geometry panel and press the CTRL key. An explanation of what you are asking will appear.


#5

THX Ezekiel,

Things are workin this morning, but I prefer to work witha full ûderstanding of what I do, then…
Thx again, see ya !

Jermy


#6

Hallo Ezekiel,

Indeed you taught me how to display that new help functions from ZB 4.5, thats cool, then by this action you told me todo I coud read the help about that…

but I think THAT I UNDERSTAND WHY my dear EZEKIEL!!! :

I USED TO TRANSFORM THE COMPLETE SUBTOOL WITH moveW/scaleE/rotateR which are linked to that size panel into the geometrie one…

(in 3dsmax we cannot do that to, but there is a way, few ways to reset that value…)

I think I know where is it in ZB but please Dear Ezekiel? unify? lest try…

THX dear thx to all of ya!


#7

[u][b]////In fact when I unify it rescale the object… I just want to reset the value without scalin the object eg:

I select a subtool with a size equal to : X =1 Y=1 Z= 1 , then I rescale it: X =1.2 Y=2 Z= 0.5

then I want a function who reset the initial value which are : X =1 Y=1 Z= 1without scaling the object, do you know how I can do that[/b][i][b]?

THX!

Jeremy///[/b]

[/i][/u]
If found the solution … its not like that…
[u][i] that we can modify our dynamesh by adding resized curve (eg) woth out a loss of resolution…

I am continuing it then , if works, but if someone got a better way , please share it!!!

Jeremy
[/i][/u]All what I wrote above are not what i was thinking to be these values are measures ones (I am thinin with the logic of 3dsmax)[u][i].
I worked for 3 hours tonight, and finally i look my model wich again loose details (i sued to add rescalesnapcurvetube to make muscle I am sure its beause that byt what the solution ?

Who knows???
[/i][/u]


#8

im a little lost
but in most cases with other apps you need to do Tool>Deformation > unify


#9

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.