Regular grid particles on surface


#1

Hi there. I’ll try to emitting on surface in a regular grid, ther is possible? I need that the mission start from a border of the surface . Image a plane i need the boundary as starting and emitting like the particles follow the surface but in regular grid non random.
Thanks


#2

it’s not really clear what you want to achieve.

but if you want a regular “grid” emission you can use a mesh as emitter(directional), that way every vertex will emit particles.
You could also use a curve to have the CVs emitting the particles