Hi there. I’ll try to emitting on surface in a regular grid, ther is possible? I need that the mission start from a border of the surface . Image a plane i need the boundary as starting and emitting like the particles follow the surface but in regular grid non random.
Thanks
Regular grid particles on surface
ytsejam1976
#1
Onouris
#2
it’s not really clear what you want to achieve.
but if you want a regular “grid” emission you can use a mesh as emitter(directional), that way every vertex will emit particles.
You could also use a curve to have the CVs emitting the particles