It is hard to find good information about using Cinema4D and in particular RedShift for rendering and composite 3d graphic into a real-world scene. Therefore I wonder if people would want to share their knowledge in this regards?
3D-objects seem to have a different gamma configuration that doesn’t’ match the background image/photo. What am I doing wrong here?
The scene contains a cube with a plane underneath it. The plane is supposed to work as a shadow catcher and for reflections.
Hope you guys can help me out here and maybe share with me and others on how you would go about putting 3d objects into a still photo.