After watching interstellar I set out to try and recreate the wormhole and/ or the black hole in Maya. Now in the movie they used complex equations and whatnot to achieve the effect. However, being that I don’t have the know how of how to get and implement that information into software, I decided that there had to be an alternate way.
After weeks of trying different things and various setups with substantial yet unimpressive results, I finally figured out an easy way to achieve the lensing/warping effect. Let me know what you think.
Here’s a video with a busy background of space
Here’s another with a simple star field (low res background)
And me moving the wormhole around in the viewport

Here are a few stills I made:



