Record Action History Idea


#1

Hello guys,

I am trying to make a Maya python tool that records actions and play it so that you don’t have to do repetitive work. (It is like photoshop action panel) I was trying to approach this problem by recording MEL scripts on the editors, but I realized that recording MEL doesn’t work because it stuck on the specific selection like beveling pCube3.e[10] instead of beveling selected edge. Is there any way to approach this problem? How to record and execute action properly through maya python?