no one cares where you went to school, what you went to school for, how long you were there, or how good you think you are because you went.
All that matters is the first 30 seconds of tape…that’s it…you can’t buy that, and a degree won’t magically get you a job. Without the first 30 seconds of killer stuff, your resume won’t even be looked at.
If you make it through the first 30 seconds…good luck, cuz there’s gonna be several people competing for the job. What’s next on the list of qualifiers? Those with experience. Feature film, or games (respectively). Chances are, if you don’t have the experience, you won’t get the job.
Once you make it past that point, it’s all a matter of personality. Do you get along with us? Does this guy fit in? Is he full of himself, or will he work his ass off? The decision is usually made within the first 5 minutes of an in-person interview…you’ve got that long to impress them.
If you make it through the first five minutes, and they’re still interested, you have the job. Sounds like fun doesn’t it!
Seriously, it’s tough, but once you get a job, you realize it’s worth it.
So how do you learn? Either teach yourself, or choose a school that fits your goals. All you really need are the books, some helpful instructors, online forums, and lots and lots of practice. Personally, I needed to be surrounded 24/7 by people who also wanted to learn and access to facilities where I could spend my offtime working on my own stuff. Some artistic talent to boot will help.
Find a school that teaches Maya, has open labs, and will allow you to work at your pace. The best university is the one that’s just right for you.